// The attachment number. If set to -1, the Bone set below will be used instead.
attachment 0

// Bone number. Only used if attachment is -1.
bone 4 

// Sprite file to use
spritename sprites/muzzleflash3.spr 

// Sprite scale
scale  6

// For changing the color
colorR 255
colorB 255
colorG 255

// 0=Normal, 1=Color, 2=Texture, 3=Glow, 4=Alpha, 5=Additive (default).
rendermode 5

